Bonus table
You can add the first four bonuses using the Reinforce item. This can be purchased on Map1 from the Event Manager. The success rate of adding this item is not 100%.
You can add the fifth bonus using the Blessing Marble. This item can be obtained from event chests. The success rate of adding this item is not 100%.
You can change the first five bonuses with the help of the Enchant item. This can be purchased from the Event Manager or can be obtained from different chests.
Equipment Type | Strength against x | Resistances | Other |
---|---|---|---|
Bracelets |
Undead +20% Half humans +10% Ezotericism +20% Devil +20% Animals +20% Ork +20% |
15% Thunder resistance 15% Magic resistance 15% Wind resistance 15% Fire resistance |
10% chance of penetrating hit 10% damages disappear from HP 10% chance to obtain the MPs of the enemies Max HP +3500 Max MP +80 20% chance of double item drop |
Necklaces |
15% Two-handed resistance 15% Fan resistance 15% Bell resistance 15% Sword resistance 15% Arrow resistance 15% Dagger resistance |
Chance of blackout 8% 10% Chance of Penetrating Hit 10% Chance of Critical Hit 10% damages disappear from MP 10% chance to obtain the MPs of the enemies Max HP +3500 Max MP +200 MP regeneration +30% HP regeneration +30% 20% chance for EXP bonus 20% chance of double Yang drop |
|
Helmets |
Undead +20% Half-humans +10% Ezotericism +20% Devil +20% Animals +20% Ork +20% |
15% Thunder resistance 15% Magic resistance 15% Wind resistance 15% Fire resistance |
Poisoning chance 8% 10% damages disappear from MP MP Regeneration +30% HP Regeneration +30% Attack speed +8% 15% chance of evading arrows |
Earrings |
15% Two-handed resistance 15% Fan resistance 15% Bell resistance 15% Sword resistance 15% Arrow resistance 15% Dagger resistance |
10% chance to obtain the MPs of the enemies 5% Poisoning resistance 20% chance of double item drop 20% movement speed |
|
Armors |
15% Two-handed resistance 15% Fan resistance 15% Bell resistance 15% Thunder resistance 15% Magic resistance 15% Sword resistance 15% Wind resistance 15% Arrow resistance 15% Fire resistance 15% Dagger resistance |
10% damages disappear from MP 10% damages disappear from HP Max HP +3500 Max MP +200 10% chance to reflect physical attacks Attack value +50 Magic speed +20% |
|
Shields |
Defence against Blackouts Defence against Slowing |
15% chance to reflect physical attacks 15% chance to block physical attacks 20% chance for EXP bonus 20% chance of double Yang drop Vitality +12 Intelligence +12 Strength +12 Agility +12 |
|
Boots |
15% Two-handed resistance 15% Fan resistance 15% Bell resistance 15% Sword resistance 15% Arrow resistance 15% Dagger resistance |
10% chance of critical hit Chance of blackout: 8% Slowing Chance: 8% Max HP +3500 Max MP +80 20% Chance for EXP bonus Attack Speed +8% 20% Chance of double Yang drop 15% Chance of Evading Arrow |
|
Weapons |
Undead +20% Half-humans +10% Ezotericism +20% Devil +20% Animals +20% Ork +20% |
10% Chance of Penetrating Hit 10% Chance of Critical Hit Poisoning Chance: 8% Chance of Blackout: 8% Slowing Chance: 8% Magic speed +20% +12 Intelligence +12 Strength +12 Agility +12 Vitality In addition to this, some weapons can be opted also with average damage (AD) and skill damage (SD). |
You can add the sixth and seventh bonuses using the Reinforce Orison. This can be purchased on Map1 from the Event Manager or can be obtained from different sections of the game (like chests, events). The more quantity you use of this item, the more chance you get that the bonus will be added. You can find more details about this in the capital city at Seon-Hae NPC.
You can change the sixth and seventh bonuses using the Small Orison item. This can be purchased on Map1 from the Event Manager. The success rate of adding this item is not 100%.
If you want to change the sixth and seventh bonuses with 100% success rate, you can use the Orison item. This can be purchased on Map1 from the Event Manager.
What else you need to know is that there are two types of extra bonuses: slight ones and meaningful ones.
Strength against Sura 10% | Strength against Sura 15% |
Strength against Ninja 10% | Strength against Ninja 15% |
Strength against Warrior 10% | Strength against Warrior 15% |
Strength against Shamans 10% | Strength against Shamans 15% |
Strength against Monsters 10% | Strength against Monsters 15% |
Attack bonus +50 | Attack bonus +75 |
Chance of Penetrating Hit 5% | Chance of Penetrating Hit 8% |
Chance of Critical Hit 5% | Chance of Critical Hit 8% |
Vitality +5 | Vitality +8 |
Strength +5 | Strength +8 |
Intelligence +5 | Intelligence +8 |
Agility +5 | Agility +8 |
Max MP +1000 | Max MP +1000 |
MAX HP +2500 | MAX HP +4000 |
Resistance against Warrior 5% | Resistance against Warrior 7% |
Resistance against Ninja 5% | Resistance against Ninja 7% |
Resistance against Sura 5% | Resistance against Sura 7% |
Resistance against Shamans 5% | Resistance against Shamans 7% |
Attack speed 5% | Attack speed 10% |
Movement speed 5% | Movement speed 10% |